Hello, everyone. This is the development team of . We have added a stacking feature for material items, along with other updates. ■ Material Item Stacking Added
- All material items — including Decoration Materials, Coins, and Soulstones — can now be stacked and stored in stacks of up to 5. - Dragging an unstacked item onto the same item will stack them together. - You can split stacked items one at a time by pressing Shift + Left Mouse Button. ■ End of Free Dusk Wanderer Skins
- The free giveaway period for the 'Dusk Wanderer' skins has ended, and they are now paid items. - Purchasing the bundle that includes all skins at once gives you a discount of about 28%. (The bundle can only be purchased if you do not own any of the Dusk Wanderer skins.) ※ If a purchased product is not applied properly, please click the 'Refresh Purchase Info' button in the 'Shop' menu or restart the game. ■ Credits Menu Added
- Added a Credits menu to the Settings. It includes those who have helped as moderators and helpers in our Discord community. Once again, thank you to everyone who is always there to help. ■ Bug Fixes
- Fixed an issue where the Elite Crossbow (Celestial) A, Rune Axe (Celestial) A, Rune Bolt (Celestial) A, and Elite Hatchet (Celestial) A items could not be obtained through Synthesis. - Fixed an issue where level 50 Hunter and Slayer equipment could be obtained through Synthesis even without purchasing the DLC. - Fixed an issue where Critical Hits were not applied to the electric shock area damage of the Hunter's Shock Bolt. - Fixed an issue where increased elemental damage was not applied to the electric shock area damage of the Hunter's Shock Bolt. - Fixed an issue where the inventory was not displayed properly when the Statistics window and the Trade Ship window were open at the same time. - Fixed an issue where resistance values increased through passive skills were displayed in red text in the stat window even when the value became positive. - Fixed an issue where an item still appeared to be selected after picking it up and canceling the selection by clicking on an empty UI area. - Fixed an issue where the Lava Being's image would disappear and reappear when attacking. - Fixed an issue where a hero revived at the moment of moving to another stage would get stuck at the starting point and stop moving. - Fixed an issue where the explosion effect of a trap placed by the Hunter was displayed on another hero when that hero triggered it by attacking. - Fixed an issue where Critical Chance was displayed above the maximum value of 100%. - Fixed an issue where the excess value was also reflected in DPS when Critical Chance exceeded the maximum of 100%. - Improved an issue where the position or size of the UI and game screen became abnormal when moving to a monitor with a different resolution. ■Improvements
- Improved various server communication actions — such as Synthesis, Decoration, and obtaining Act Boss Chests — so that a loading image is displayed when the server response is slow. - Improved the Sort Items function so that locked items are no longer sorted. Thank you. Development Team.